
The good news is that it's at least relatively short, with players able to finish up in 20 minutes or less. Sadly, finishing the Pimping mission is required for 100% completion and, worse still, the reward is utterly useless.

The mission will end automatically once players increase their Multiplier to ten, after which, prostitutes will pay CJ for their services rather than him having to pay them. The reward for Completing the Pimping Mission The solution in both instances is to beat them half to death or run them down, after which players will need to drop the women off at their next destination and carry on. Occasionally, one of these clients will get rough and CJ will have to step in, while others will attempt to run away without paying.


It involves CJ driving two prostitutes around town and taking a share of the money they receive from clients. This way, one can possibly have more time in robbing, but still has to watch out for the countdown timer.The Pimping Vehicle Mission is one of several things in San Andreas that really hasn't aged well. You can also eliminate the noise meter by accidentally filling up the meter and alerting the occupants of your presence.įind a house that you want to rob, park the black Boxville in front of it and wait for the time to hit 20:00 instead of starting after that time. You can obtain a Silenced 9mm and shoot the occupants of the house in the head while they sleep to eliminate the noise meter. Crouching reduces noise while being able to move quickly. There are ways you can walk throughout the house that will not make the meter fill up completely. That is similar to other bar like meters in the game that go up and down. Upon entering a house, the noise meter appears.
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On some occasions, the inhabitants will already be awake upon entering the home, and sometimes it will be a whole house full of gang members. The player must also be quiet, as making too much noise will wake the inhabitants up and they will call the police (you are given 10 seconds to leave before they do so). Once inside a house, the player must find an item and take it back to the van. Only those with the yellow arrow in front of the door. Not all the houses can be stolen from in a certain area.

The mission requires the player to go around looking in people's houses for anything worth stealing while wearing a ski mask that is obtained at the start of the mission automatically. The mission is activated whenever the player enters a black Boxville between the hours of 20:00 and 6:00 that is found in certain locations.
